Very few games demand a second player as strictly as It Takes Two — no single-player mode, no AI partner. Hazelight Studios built the entire game around that premise, requiring you and a partner to navigate a whimsical world as a couple turned into dolls, a co-op experience that turns collaboration into the core mechanic (Nintendo eShop description).

Playtime: 12–15 hours (main story) · Friend’s Pass: Free for second player · Platforms: PC, PS4/5, Xbox One/Series X|S, Switch · Metacritic score: 88 · Price: $39.99
(Sources: PSPrices, EA Official, Steam Store)

Quick snapshot

1Confirmed facts
  • Requires two players; no single-player mode (Nintendo eShop description) (PSPrices)
  • Main story reportedly takes 12–15 hours (PSPrices)
  • Friend’s Pass is free and permanent (EA Official)
2What’s unclear
  • Whether the relationship themes are suitable for non-romantic partners — widely considered universal
  • Exact future availability on subscription services
3Timeline signal
  • March 2021: Full release with Friend’s Pass (EA Official)
  • November 2022: Nintendo Switch launch (Nintendo eShop description)
4What’s next
  • Cross-platform play remains unsupported
  • Check EA Play and Xbox Game Pass for rotating availability

The table below provides a concise summary of key attributes.

Key facts at a glance
Attribute Value
Developer Hazelight Studios (EA Official)
Publisher Electronic Arts (EA Official)
Platforms PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch (EA Official)
Gameplay mode Mandatory 2-player co-op; no solo option (Nintendo eShop description)
Friend’s Pass Free, permanent, full-game access for second player (EA Official)
Playtime (main story) 12–15 hours (reportedly) (PSPrices)

How many hours to finish It Takes Two?

The main story of It Takes Two reportedly takes about 12–15 hours when played through with a partner, according to PSPrices (a price-tracking service). That figure can stretch well beyond 20 hours for completionists who explore every minigame and side area.

How does playtime vary with exploration and side content?

Every level hides collectibles, optional puzzles, and competitive minigames. Players who chase everything can expect the clock to tick past 20 hours. Because progress is shared, both players experience the exact same playtime — no one finishes early.

Why this matters

For a game that retails at $39.99, the value proposition is strong: even a straight run offers 14 hours of tightly crafted co-op action, and the optional content adds depth without padding.

The implication: the co-op design forces both players to commit the same time, making scheduling a joint effort.

Is It Takes Two a game meant for couples?

The game follows Cody and May, a married couple on the brink of divorce, turned into dolls by a magic book. The narrative directly explores their fractured relationship. But the game works just as well with friends, siblings, or any two players. According to Nintendo’s store description, the game “requires two players” and does not prescribe a relationship type.

Is the game designed for romantic partners only?

No. While the story is romantic in theme, the co-op puzzles and platforming are universal. The developer Hazelight Studios has stated that any two people can enjoy it — the key requirement is a willingness to communicate and coordinate.

Do they kiss in It Takes Two?

Yes, there is a kiss scene late in the story. It fits the narrative arc: after rebuilding their bond through gameplay, Cody and May share a moment that signals reconciliation. No gamer should expect it to be awkward — it’s earned through the journey.

What is the 7 7 7 rule for couples and does it apply?

The 7-7-7 rule is a real-world relationship concept (seven days of connection, seven hours of quality time, etc.) that has no direct reference in the game. The game promotes its own version of teamwork through its mechanics: each player has unique abilities that force cooperation.

The takeaway

It Takes Two is an excellent game for couples, but equally enjoyable for any duo. The narrative is romantic, but the gameplay is about coordination — not courtship.

The pattern: the game’s mechanics override any romantic assumptions, making it a universal co-op experience.

TL;DR: Hazelight’s design ensures that any two players, regardless of relationship, can enjoy the game through communication and teamwork.

Is It Takes Two a free game?

It Takes Two is not entirely free. The full game costs $39.99 on all platforms. However, the Friend’s Pass allows one friend to play the entire game with the owner for free. According to EA’s official page, the pass is free to download and provides access to all levels when paired with a full copy.

What is the Friend’s Pass and how does it work?

  • The owner buys the game ($39.99).
  • The friend downloads the free Friend’s Pass from their platform’s store (Steam, PlayStation, or Xbox).
  • The owner invites the friend, and both play the full game together.
  • The friend cannot host sessions — only the owner can start online games.

Do both people need to buy the game?

No. Only one purchase is needed. The Friend’s Pass is permanent. But both players need an internet connection and an EA account. For online co-op, both also need platform subscriptions (PS Plus, Xbox Live Gold, Nintendo Switch Online) (EA Official).

Is the game available on Game Pass or other subscriptions?

It Takes Two is included in EA Play and has appeared on Xbox Game Pass. Availability changes, so check current listings.

Why this works

By tying the co-op mechanics directly to the relationship arc, Hazelight ensures that the act of playing together becomes the story — not a separate distraction.

The catch: while the one-purchase model lowers barriers, the need for platform subscriptions adds hidden costs for online play.

What is the point of the game It Takes Two?

The narrative purpose is clear: Cody and May must work together to escape a magical world and repair their marriage. But the gameplay point is to force genuine cooperation. Each character has unique abilities that must be combined — for instance, one may have a nail gun while the other uses a hammer to create platforms.

What is the story about?

The couple, turned into dolls by a magic book, travels through seven themed worlds (a shed, a tree, a clock, etc.). Each world presents puzzles, platforming, and boss fights that require synchronized actions. The story explores how they rediscover why they fell in love, culminating in a definitive ending.

Does It Takes Two have an ending?

Yes. The game has a conclusive finale. Without spoiling: the couple’s fate is decided based on the choices they make during the final sequence. Every player will see a clear resolution.

Why this works

By tying the co-op mechanics directly to the relationship arc, Hazelight ensures that the act of playing together becomes the story — not a separate distraction.

The pattern: the game’s narrative and gameplay are not separate; they reinforce each other to create a cohesive experience.

Can I play It Takes Two alone?

No. It Takes Two is strictly a two-player co-op game. There is no single-player mode, no AI companion, and no option to solo. If you don’t have a partner, the game is unplayable. This is confirmed by Nintendo’s store listing and every official source.

Is there an AI partner?

No. The game is designed so that human communication is required. Many puzzles cannot be solved by one player alone — both must act together.

Can I play split-screen with a friend locally or online?

  • Local split-screen: Yes – two players on one screen. The first chapter is free with Friend’s Pass even without purchase (EA Official).
  • Online: Yes – both need their own console/PC and platform subscriptions.
  • Cross-platform: No – not supported.
The catch

The requirement for two players can be a barrier, but the Friend’s Pass lowers the cost for the second player to zero — and the first chapter is free to try before either player buys.

The implication: the game is exclusively a social experience; solo players must find a partner to access it.

Technical specifications

Six key specs, one common thread: It Takes Two prioritizes accessibility across platforms while keeping co-op flexible.

Specification Details
Developer Hazelight Studios
Publisher Electronic Arts
Release date March 26, 2021
Minimum players 2 (mandatory co-op)
Online subscription required Yes – PS Plus, Xbox Live Gold/Game Pass Ultimate, or Nintendo Switch Online
Friend’s Pass capacity Free full-game access; friend cannot host
Smart Delivery Xbox One/Series X|S compatible
EA account required Yes

The pattern: all platforms support mandatory co-op, but online play adds subscription costs, and cross-platform is absent.

Clarity check: What we know vs. what’s uncertain

Confirmed facts

  • Mandatory two-player co-op; no solo mode
  • Main story reportedly 12–15 hours
  • Won Game of the Year 2021
  • Friend’s Pass is free and permanent

What remains unclear

  • Whether the relationship themes are appropriate for non-romantic partners – widely considered universal
  • Exact future availability on subscription services
TL;DR: The confirmed facts are backed by official sources; the unclear points reflect subjective reception and dynamic service availability.

In their own words

Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world, they must overcome challenges and repair their fractured relationship.

— Hazelight Studios, via EA Official

It Takes Two requires two players and no single-player mode is available. Players must work together to solve puzzles and progress through the story.

— Nintendo eShop description

These official statements underline the game’s core design philosophy: forced cooperation is a feature, not a limitation.

Summary

It Takes Two is not a game you play alone. It’s a game you share. The design forces real collaboration, and the Friend’s Pass removes the cost barrier for the second player. For couples looking for a shared gaming experience, it delivers a narrative that mirrors the gameplay. For anyone on the fence, the Friend’s Pass makes it risk-free: download the first chapter for free and see if the magic works for your duo.

For a deeper look at how the game strengthens relationships, check out this co-op review for couples that highlights its unique cooperative design.

Frequently asked questions

What platforms can I play It Takes Two on?

PC, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch. Cross-platform play is not supported.

How does the Friend’s Pass work?

One person buys the full game for $39.99. The friend downloads the free Friend’s Pass from the same store, and both can play the complete co-op adventure together. The friend cannot host sessions.

Is It Takes Two available on EA Play or Xbox Game Pass?

Yes, it is included in EA Play (PC and Xbox) and has been part of Xbox Game Pass. Check current availability on your platform.

What are the system requirements for PC?

Minimum: Intel Core i3-2100T / AMD FX 6100, 8GB RAM, GeForce GTX 660 / Radeon HD 7870. Recommended: Intel Core i5-3570K / Ryzen 3 1300X, 16GB RAM, GTX 970 / R9 290. (~14GB storage)

Can I play It Takes Two with a friend online?

Yes, but both players need active subscriptions (PS Plus, Xbox Live Gold/Game Pass Ultimate, or Nintendo Switch Online for console versions). PC online play is free.

Is there cross-platform co-op in It Takes Two?

No. Players must be on the same platform family (e.g., both on PlayStation, both on Xbox, or both on PC).

Does It Takes Two have a split-screen mode?

Yes, local split-screen is available on all console versions and PC. The first chapter is free to try in local co-op with the Friend’s Pass.

Is It Takes Two suitable for children?

The game is rated E10+ (Everyone 10+) for mild cartoon violence and thematic elements. The story deals with divorce, but it is presented in a family-friendly, fantastical way.

The FAQ section covers the most common practical questions, with answers drawn from official sources.

Related reading